BMax games = lame windowed mode support

BlitzMax Forums/BlitzMax Programming/BMax games = lame windowed mode support

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Glad you got it figured out, although MaxGUI is a very nice solution for creating proper windowed mode support. What you're relying on as `windowed mode` is really a barely window-mode originally implemented for test purposes only and not really meant to be a full-featured windowed mode. If people want to do extra things like adding functionality to the window etc then they should use MaxGUI. I know that means that people would then have to own MaxGUI for such things to work, but I think you should consider the growing crowd of people who have or will buy, or will buy because your framework supports it, the maxgui module to get the extra features. You can always keep it optional.