I agree too ! but this monster's can be used for example
some animals on a landscape etc. You are right the
monster decisions must be a finish state machine :)
improve this library is just an idea :)
It's sure, made a generic IA is really difficult, but many
IA have identical stuff like :
Monster moving under a level, and monster go to a waypoint.
But now the ball is in your camp :)
some animals on a landscape etc. You are right the
monster decisions must be a finish state machine :)
improve this library is just an idea :)
It's sure, made a generic IA is really difficult, but many
IA have identical stuff like :
Monster moving under a level, and monster go to a waypoint.
But now the ball is in your camp :)