Spaceracer

Miscellaneous Forums/Graphics Showcase/Spaceracer

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

As has been said, you're using far too many polys.

Consider having two different models - a ship model consisting of, say, 800-1000 polys, plus a cockpit model.

The bottom line is, the in-cockpit screenshot doesn't look very good. By having two separate, purpose-built models you should be able to get them both to look good. Plus, you won't be rendering the entire ship when you're sat inside and can't actually see any of it.