unfourtunatly this is a little too simple for what i am doing. i need each grid square to hold the information: is a player occupying this square, if so, does that player block u from moving there or allow u to attack him, is there a obsticle on this qsuare, is it interactable, does this square do anything special (teleport, etc...). this is why i think using types might be best, just no sure how. i also need to light up certain squares on command, so i meght need to use sprites to i guess
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