Picking areas of a texture on a mesh

Blitz3D Forums/Blitz3D Programming/Picking areas of a texture on a mesh

You got your blue pixel argb values wrong ...

This is what it should look like ..

argb = ReadPixel(x,y)
dotred# = (argb Shr 16 And %11111111)
dotgrn# = (argb Shr 8 And %11111111)
dotblu# = (argb And %11111111)


Works fine now ;)

Stevie