Picking areas of a texture on a mesh

Blitz3D Forums/Blitz3D Programming/Picking areas of a texture on a mesh

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Wow, nice reply Stevie. I never would have thought to use different colors but that makes perfect sense. I'm going to give that a try.
Any suggestions on how to "highlight" the current country? Either by making the border light up or making it change to a brighter color on the texture map?