Animating B3D without vertex manipulation...how?

Blitz3D Forums/Blitz3D Programming/Animating B3D without vertex manipulation...how?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

if you create a lot of characters you may only have 13 surfaces altogether.
I created 22 characters and I used a brush to change one of the characters' materials (surface) and all the characters changed. Which suggests they were using the same surface.

Did you use copyentity to reproduce body parts?