And how would you go back to a non script and implement non strict bugs? compilation is done on the large scale and thus the non strict will be found ... if you compile subfiles thought you should think about the "package approach"
include all "interlinked" files into 1 bmx and include that bmx into your project ... and never build sources that are part of that package on their own, always only the page.
include all "interlinked" files into 1 bmx and include that bmx into your project ... and never build sources that are part of that package on their own, always only the page.