because BlitzMax is set up differently than C++, it compiles one file and checks for imports and includes in the file and then compiles them and links them to the file.
you can also use the Import command. When using Import, if the compiler doesn't detect any changes in the imported file, it won't recompile it.
you can also use the Import command. When using Import, if the compiler doesn't detect any changes in the imported file, it won't recompile it.