Appropriate Data Structure for a TreeView?

BlitzMax Forums/BlitzMax Programming/Appropriate Data Structure for a TreeView?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

To be honest, apart from tree structures, I dont see the point of Tmap. Obviously my lack of experiance showing ;)
So I wont comment further, and will let the experts give a real answer.

(However knowing this site, you will probably get two or three contraditory answers)