Passing a string to a BlitzMax dll?

BlitzMax Forums/BlitzMax Programming/Passing a string to a BlitzMax dll?

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Main point is, if you want to work with Blitz, is that you return 1 at the end of the operation.

So if you have a function that doesn't return a value, you have to make it return an integer (0)? I noticed a crash when a Blitz3D program ended, with the debugger on.