BlitzMax dlls crash when a string is passed to them (using BlitzPlus). What is the correct way to handle this?
I also am having some strange errors when my dll uses DebugLog or RuntimeError, so I got rid of those commands.
Other than that, the dll compilation is working great!
I also am having some strange errors when my dll uses DebugLog or RuntimeError, so I got rid of those commands.
Other than that, the dll compilation is working great!