Thanks. I posted these additional questions over at the winblitz3d forum, and wanted to check with you guys here too:
1) How do I enable right clicking and add choices to a treeview node?
2) I have some models that I am loading and adding them to a treeview as subnodes. I want to assign each model to it's own node. How would I do that? My models are Types. I see that I can assign a handle to the newly created node, but how do I make the node know it has a mesh assigned to it? One thing want to be able to do is select a node and delete the corresponding model by right clicking.
1) How do I enable right clicking and add choices to a treeview node?
2) I have some models that I am loading and adding them to a treeview as subnodes. I want to assign each model to it's own node. How would I do that? My models are Types. I see that I can assign a handle to the newly created node, but how do I make the node know it has a mesh assigned to it? One thing want to be able to do is select a node and delete the corresponding model by right clicking.