PowerPC603,
how are you building your 3d maze, is it effectively a cube per wall chunk. This would be hugely inefficient as you have discovered.
Perhaps you could be a little smarter, ie. if a wall went...
01110
then all you would need is 8 triangles not 16 as the 'long' walls could be made of 2 triangles not 6.
how are you building your 3d maze, is it effectively a cube per wall chunk. This would be hugely inefficient as you have discovered.
Perhaps you could be a little smarter, ie. if a wall went...
01110
then all you would need is 8 triangles not 16 as the 'long' walls could be made of 2 triangles not 6.