Parent/Child Type Structuring

Blitz3D Forums/Blitz3D Programming/Parent/Child Type Structuring

Steve G,

Just to add and sorry again for borrowing your brain, I will be wanting to relate to the child types i.e the sliders so that when the mouse is over the slider knob image (Of the chosen gadget) so to speak then the mouse pointer turns into a hand pointer. This denotes that the user has hit a hotspot.

Now, I wish to use RectsOverlap to identify that the mouse is over the slider knob. Bearing in mind I am also using a priority method to select and store the top priority gadget and giving it a type global pointer of ACTIVE_G

If RectsOverlap(ACTIVE_G\GX%,ACTIVE_G\GY%,ACTIVE_G\GW%,15,mx,my,1,1) Then

How would I refer to the child slider in rectsoverlap,?

regds