@ Junkprogger, that wouldn't work as you'd have no way to determine which parts of the masked image were collidable.
Why would you want to do this vivaigiochi? Is the masked image a kind of landscape collision map? Can you explain in more detail the context? There may be better and faster options which you haven't thought of.
Stevie
Why would you want to do this vivaigiochi? Is the masked image a kind of landscape collision map? Can you explain in more detail the context? There may be better and faster options which you haven't thought of.
Stevie