3D World Studio version 5.51

Miscellaneous Forums/Content Creation Tools/3D World Studio version 5.51

3DWS 6.0 will be well-integrated with my engine, but will still be useful for Blitz3D and other engines. The main features I am adding are displacement brushes (Half-Life 2 terrain) and solid smoothing groups for curved surfaces.

Other than that, it will just be faster and tighter.

Oh, I also want to add normal map angles on the lightmap. The program would calculate a dot3 lightmap to be used with a bumpmap. This would give you better bumpmapping than just using vertices, and it would make it so the bumpmaps actually work with shadows.