mouse location a plane

BlitzMax Forums/BlitzMax OpenGL Programming/mouse location a plane

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I converted some b3D code to max that does ray>Plane at Mouse coords. It relies on SOW at the moment so it might not be usable straight off in OGL.

If nobody answers when I get back home I will try to fish out a usable version of it. As I said, it uses SOW right now, It needs to use OGL instead for it to be of use to you.

That GlUnproject function might come in handy!

[EDIT]

You're not the only one :)

http://www.blitzbasic.com/Community/posts.php?topic=62400