Made in Blitzplus:
http://www.enddream.com/download.php?view.1
Took us many months to get it done, since it was our first full game. A great learning experience. Just posting it as an example to show its possible to do it with minimal knowledge of physics, rendering, and game design, going in :). Cool thing is we weren't aware of soldat until about 7 months into development.
I've been meaning to do a write up for Gunstyle for a while. I guess if I have time I can do a detailed write up of 'how it was done'.
http://www.enddream.com/download.php?view.1
Took us many months to get it done, since it was our first full game. A great learning experience. Just posting it as an example to show its possible to do it with minimal knowledge of physics, rendering, and game design, going in :). Cool thing is we weren't aware of soldat until about 7 months into development.
I've been meaning to do a write up for Gunstyle for a while. I guess if I have time I can do a detailed write up of 'how it was done'.