Agonizing slowdowns...

Blitz3D Forums/Blitz3D Programming/Agonizing slowdowns...

Welcome to the wonderful world of B3D animations. Just loading the bone structure shows the hit in FPS. My workaround (In Bad, Bad Bots!) is to limit the B3D animation to only the player and everything else (including robots) is handled by MD2 anims.

Here's a link to the thread that Stevie mentioned:
http://www.blitzbasic.com/Community/posts.php?topic=62559#698906
Not sure of the status but I would love to get my hands on this system!!! Dozens of animations with almost no performance hit.