MAV on ODE_dBodyAddForce()

Blitz3D Forums/Blitz3D Programming/MAV on ODE_dBodyAddForce()

hi!

i am developing a physic engine at the moment!
and on this function:
Function CreatePhysicExplosion(x#, y#, z#, range# = 5, intensity# = 10)
For pm.PhysicMesh = Each PhysicMesh
	ox# = x# - EntityX(pm\ent)
	oy# = y# - EntityY(pm\ent)
	oz# = z# - EntityZ(pm\ent)
	dis# = Sqr(ox# ^ 2 + oy# ^ 2 + oz# ^ 2)
	If dis# < range# Then ODE_dBodyAddForce pm\body, ox# * intensity#, oy# * intensity#, oz# * intensity#
Next
End Function


i allways get a MAV on ode_dbodyaddforce! do you know why?

thx :)