shadows for this game?

Blitz3D Forums/Blitz3D Beginners Area/shadows for this game?

Is the floor always going to be perfectly flat? If so, you could simply clone your model, scale it so that it's very, very thin on the y ( vertical ) axis and place it ever so slightly above the ground. It works great ( I've done it. )

If not, you're basically choosing between SSwift's system and DevilsChild's new stencil system. I only have experience of SSwift's here, and it's excellent. I guess DC's is free, so you can evaluate that for yourself.