I'm not certain if that would work. I do believe Blitz loads textures intelligently ( IE: It doesn't load the same texture five times ) but I don't know if that holds true if you have different flags on them.
Try it and see, but if not, TextureFilters definitely works for you, because I've used it in a couple of major projects.
Try it and see, but if not, TextureFilters definitely works for you, because I've used it in a couple of major projects.