I have fix a couple minor issues with repeated calling of Graphics/EndGraphics reported by James. I appreciate the feedback I received so far. Also optimized setup of textures from images.
Link to updated Driver:
http://smokenmirrors.com/Downloads/Dx9Max2d(0.2).zip
I have seen some interesting numbers on the Clock test only one I cant understand is Grisu. Although Clock is a lousy benchmark DXTest is a little better as it is litle more aggressive in whats rendered.
It seems to be working Ok on ATI and Nvidia cards really would like to see what Intel Motherboard based chipset can do. Anybody got one?
If Skid reads this, One part in looking at Dx7 implmentation of texture creation what is purpose of smear edges and what would I use for test case to see benfit.
Thanks for feedback and testing in advance.
Doug Stastny
Link to updated Driver:
http://smokenmirrors.com/Downloads/Dx9Max2d(0.2).zip
I have seen some interesting numbers on the Clock test only one I cant understand is Grisu. Although Clock is a lousy benchmark DXTest is a little better as it is litle more aggressive in whats rendered.
It seems to be working Ok on ATI and Nvidia cards really would like to see what Intel Motherboard based chipset can do. Anybody got one?
If Skid reads this, One part in looking at Dx7 implmentation of texture creation what is purpose of smear edges and what would I use for test case to see benfit.
Thanks for feedback and testing in advance.
Doug Stastny