SetGraphicsDriver() during runtime?

BlitzMax Forums/BlitzMax GUI Programming/SetGraphicsDriver() during runtime?

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Hi all!

Simple Question. Can I switch between:

"SetGraphicsDriver D3D7Max2DDriver()"

and

"SetGraphicsDriver GLMax2DDriver()"

during runtime in my GUI app?

That means: Will the driver be changed instantly or do I have to restart the app for that?!? (Windows OS)

It doesn't seem to work without a restart...


Grisu