I think there is no problem about changing resolution/fullscreen/window mode. It's different from Blitz3d (dont' ask me why, probably is due to the concept of pixmap/image in Bmax).
I've tested a little program on different computer (laptop Cybergraphics, office compute with integrated intel g82845/g/gl..., geforce6600gt, radeon 8000) and it works without problem.
PS: the only problem I have is on the laptop: sometimes after a FLIP command to draw a message in the game the the new thing added is not redrawn correctly...
It will be interesting creating a 'pool' of user with different hardware for testing purpose.
I've tested a little program on different computer (laptop Cybergraphics, office compute with integrated intel g82845/g/gl..., geforce6600gt, radeon 8000) and it works without problem.
PS: the only problem I have is on the laptop: sometimes after a FLIP command to draw a message in the game the the new thing added is not redrawn correctly...
It will be interesting creating a 'pool' of user with different hardware for testing purpose.