if you replace this line:
i think it's because copyentity is for a mesh not a mesh hierarchy.
if you use Wireframe True you'll see there is only one mesh copied.
edit: this is wrong, sorry.
mesh=LoadAnimMesh (filemesh)with this:
mesh=LoadMesh (filemesh)you'll see it fixed.
i think it's because copyentity is for a mesh not a mesh hierarchy.
if you use Wireframe True you'll see there is only one mesh copied.
edit: this is wrong, sorry.