What i am trying to do is re render thumbnails of alpha textures to a white background (basically replace the alpha channel with white)
If pixmaps dont support alpha, what are the functions for (see help for create pixmap) Bit confusing if u ask me :O
One question, is there a way of creating a 2d array of alpha values from a png? if i can do this i can prehaps re-render them by mixing the color.
If pixmaps dont support alpha, what are the functions for (see help for create pixmap) Bit confusing if u ask me :O
One question, is there a way of creating a 2d array of alpha values from a png? if i can do this i can prehaps re-render them by mixing the color.