Thanks for the responses. I own B3D (and yes I bought it all legal and above board before anyone asks:-)
I haven't done any B3D coding other than playing around with the examples although I have done a fair amount of coding in BASIC though mostly database apps. I wouldn't say I was toooo serious - I just want to play around for a while and assess Blitz and my own aptitudes re game development. As I said, if I produce anything that is worth releasing then it will be freeware (and open source).
Why buy a 3D engine then if I want to do 2D? Well I bought it a little while ago and now that I've finally got around to getting into it I decided I want to take it slowly and figured a 2D game would allow me to get a grasp on the basics of game dev without drowning in complexity.
Thanks for the tip on the B+ demo - hadn't thought of that for 2D examples (doh!)
Basically I expect to me working mainly with animated sprites so I'm glad to hear that should be fast enough in B3D. I had thought that B3D was a superset of B+ but perhaps I am wrong there?
BTW CodeOrc - what did you mean by referring to Photoshop as a 'sprite generator'? Is there an easy way to output a 'filmstrip' in PS that I'm unaware of?
Thanks again all and any further tips or examples welcome.
I haven't done any B3D coding other than playing around with the examples although I have done a fair amount of coding in BASIC though mostly database apps. I wouldn't say I was toooo serious - I just want to play around for a while and assess Blitz and my own aptitudes re game development. As I said, if I produce anything that is worth releasing then it will be freeware (and open source).
Why buy a 3D engine then if I want to do 2D? Well I bought it a little while ago and now that I've finally got around to getting into it I decided I want to take it slowly and figured a 2D game would allow me to get a grasp on the basics of game dev without drowning in complexity.
Thanks for the tip on the B+ demo - hadn't thought of that for 2D examples (doh!)
Basically I expect to me working mainly with animated sprites so I'm glad to hear that should be fast enough in B3D. I had thought that B3D was a superset of B+ but perhaps I am wrong there?
BTW CodeOrc - what did you mean by referring to Photoshop as a 'sprite generator'? Is there an easy way to output a 'filmstrip' in PS that I'm unaware of?
Thanks again all and any further tips or examples welcome.