ive tried canvases but you cant make them bigger than the screen, ive tried buffers but they don exist in max.
so, how does someone perform pixel ops on a large image?!?
Speed isnt an issue as its for rendering not realtime.
isnt there something like:
writepixeltoimage (timage,x,y,argb)
i find it a bit dissapointing if there isnt some way of doing something as 'standard' as this.
so, how does someone perform pixel ops on a large image?!?
Speed isnt an issue as its for rendering not realtime.
isnt there something like:
writepixeltoimage (timage,x,y,argb)
i find it a bit dissapointing if there isnt some way of doing something as 'standard' as this.