Bad, Bad Bots! - new beta v75

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EDIT: Update! New version with proper sound effects and the addition of music: Bad, Bad Bots! beta v76

New version: Bad, Bad Bots! beta v75 (10 meg)

Lots of changes!!!



-DDS textures. I switched all PNGs to DDS. The video RAM requirements dropped a lot! I've tried it on several machines and it ran fine on everything except my old RIVA TNT2. So it'll run on a GeForce 2 MX or newer. This should also help the framerate.

-Graphics revisions. While switching out the textures I couldn't help from revising some of the geometry. As you can see from the picture above... I couldn't stop myself. :) Tried to 'round off the edges' to not make it look so 3D blocky. Obviously I also added the starfield backdrop.

-SOUND!!! Yes, finally there are sound effects. These are temp sounds while my sound guy cranks out some much better ones.

-Optimized - cleaned out a bunch of referenced but unused objects and textures. The exe dropped from 18 to 11 meg!!!

So even if you played an earlier version, please give this one a try (it's only a 10mb DL now!!!) . I think it's solid (even with the new DDS textures) but I'd like to get a few more people to check it out before I send this revision to the IGF Judges. Come on guys! Help me get a B3D product into the final round of the IGF competition!!!


NOTE: delete any older beta versions that might be in the same directory. Otherwise it crashes on level select. Not sure why. Maybe a molebox thing?