Is it worth the trouble? Isn't brute-force copying/moving gfx way more practical?
I also have roots in colorcycling, but as far as I'm concerned this was just a trick to get things 'moving' on a system that's too slow for brute-force copying/moving. These days, we can even emulate those systems and their palette-modes.. so why bother. :P
I also have roots in colorcycling, but as far as I'm concerned this was just a trick to get things 'moving' on a system that's too slow for brute-force copying/moving. These days, we can even emulate those systems and their palette-modes.. so why bother. :P