Hey MarkD...sorry becouse I am asking question not related to your thread...you said you use Andreymans lib..well, I have it too..well, here is my question..I create really outstanding water with his library BUT when I apply my HUD and HUD come sometimes over water surface generated by Andreymans library, its become refracted too (parts whats covering water surface)..I did try things with entityorder and stuff, but it wouldnt work..did you somehow manage this working fine, or I missed something regarding Andreymans libs??
terrain multitexturing
Blitz3D Forums/Blitz3D Programming/terrain multitexturingThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.