I fixed it.
New problem. I'm getting a "can't find b" in the following listremove section.
[edit] Hang on. I have to redesign how I destroy things.
New problem. I'm getting a "can't find b" in the following listremove section.
Method UpdateBalloons() DrawImage AllBalloons,xloc,yloc,BFrame xloc:+ Cos(Direction) * Speed yloc:+ Sin(Direction) * Speed If xloc > 1050 or xloc < -50 ListRemove BalloonList,b End If If yloc > 790 or yloc < - 50 ListRemove BalloonList,b EndIf End Method
[edit] Hang on. I have to redesign how I destroy things.