terrain multitexturing

Blitz3D Forums/Blitz3D Programming/terrain multitexturing

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Markd, I know some people have used vertex alpha to achieve nicely blended multi-texture terrains. The method you're using is more desirable imo. It 'should' be doable. I've tinkered around with it but I can't get the two to blend together like in the above shot. Either the white or black shows in every textureblend combination...unless I missed one somehow. =\