the following code gives me a completely black terrain. do you think i may have exported my alpha maps wrong, or does it really matter since they are black and white?
lightmap=LoadTexture("lmap.bmp") ScaleTexture lightmap,512,512 TextureBlend lightmap,2 detailmap=LoadTexture("Detail00.png") ScaleTexture detailmap,2,2 TextureBlend detailmap,2 rock=LoadTexture("Rock02.png") ScaleTexture rock,5,5 rockAmap=LoadTexture("rock.png",1) ScaleTexture rockAmap,512,512 TextureBlend rockAmap,2 sand=LoadTexture("Sand00.png") ScaleTexture sand,5,5 sandAmap=LoadTexture("sand.tga",1) ScaleTexture sandAmap,512,512 TextureBlend sandAmap,2 EntityTexture terr,lightmap,0,0 EntityTexture terr,detailmap,0,1 EntityTexture terr,rock,0,2 EntityTexture terr,rockAmap,0,3 EntityTexture terr,sand,0,4 EntityTexture terr,sandAmap,0,5