How can I draw text on a TImage and retain Alpha?

BlitzMax Forums/BlitzMax Programming/How can I draw text on a TImage and retain Alpha?

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How often will you be changing the text? How much text is there? How big is the scroll? How often will the scroll move? How many ms do you have to work with?
How about posting some code pointing out what you want to improve?
How about using a bitmap font system where your font is created over a transparent background?
How about using DX multitexturing? What about the Tim's RTT module?