[quote name="GameBoy"] gameBoy;
Well, writing web apps for businesses, you could charge more for each license you sell than you would probably make in total from selling an indie game.
[/quote]
Developing custom software (or customizations) as a consultant/freelancer for small/medium companies are profitable. If you have the skills, then thats instant cash.
I havent had a effort at game creating yet, but reading from the aforementioned posts u can better do a dayjob in project management and/or C# dotnet consulting. Developing a game from scratch wont allow you to buy a bread after 30 days of coding. Consulting does. I know a few C# consultants with no affinity for games but they do earn a big buck.
Code your packman-clone in your after-hours time, stay at your dayjob. Unless any1 have other advice?
Well, writing web apps for businesses, you could charge more for each license you sell than you would probably make in total from selling an indie game.
[/quote]
Developing custom software (or customizations) as a consultant/freelancer for small/medium companies are profitable. If you have the skills, then thats instant cash.
I havent had a effort at game creating yet, but reading from the aforementioned posts u can better do a dayjob in project management and/or C# dotnet consulting. Developing a game from scratch wont allow you to buy a bread after 30 days of coding. Consulting does. I know a few C# consultants with no affinity for games but they do earn a big buck.
Code your packman-clone in your after-hours time, stay at your dayjob. Unless any1 have other advice?