need Fast function -> Point behind the camera

Blitz3D Forums/Blitz3D Programming/need Fast function -> Point behind the camera

I need to know if many objects will be inview before placing them on the map (plants) for each frame.
I have my placepoints, and have to decide in wich of them to make the plants appear.
I test the distance from the camera to each placepoint and if the placepoint is behind the camera or not.
Am I wrong? :)

p.s.does tformpoint check takes camera orientation into count?