Irrlicht mod finally updated

BlitzMax Forums/BlitzMax Programming/Irrlicht mod finally updated

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May I be the first to say: Hooray for GMan!

I'll be playing with it shortly.
I think this time I will use plain Irrlicht with (the old) IrrB3d as a reference to do some of those little things like move an object :)

Don't need to do much other than physics integration and materials, so I could start off nice and slow.