PlayMusic needs a FreeMusic

Blitz3D Forums/Blitz3D Bug Reports/PlayMusic needs a FreeMusic

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yes it will crash, but not for the same reason, it will crash when the 1st instance tries to loop, but if you try it on 512+ mp3 files, it will not start to play any tunes after it hits the openfile limit, and crash if you try to do any new file operations (OpenFile etc), PlayMusic does not check to see if it's actually loaded anything.