The types wont work, blitzmax does not handle arrays the same way as C/C++
in max needs to be like this
Since this has [1024] size of the names that is a mess. Really needs simple C Callable wrapper passing the names and returning handles to the underlying structures.
Doug Stastny
struct Foo { char Name[4] }
in max needs to be like this
Type Foo Field Name_1:Byte Field Name_2:Byte Field Name_3:Byte Field Name_4:Byte End Type
Since this has [1024] size of the names that is a mess. Really needs simple C Callable wrapper passing the names and returning handles to the underlying structures.
Doug Stastny