Grey Alien BlitzMax Game Framework V1.0 (HOT!)

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Kanati: The idea is that it's universal. It is designed to wrap whatever game you decide to make in a professional package. Having said that, puzzlers would be easy to make without any additions, apps may not be suited as it's not a Max-GUI app, although you can use my game-based GUI stuff. Shoot-em ups could be made easily enough with the sprites etc and with the addition of Splines. Scrolling games and platform games would need an appropriate engine coding. 3D games would need the 3D code plugged into it etc. Hope this clarifies a little bit. I really need more examples than AOTMG (a space invaders stype shooter) to show it off. Well there is Gellyware's Sudoku Maya Gold game (on Real Arcade) and my forthcoming match-3 game. I also plan to make a platformer in it soonish and perhaps even turn AOTMG into a proper game (as in more game variety and purpose).