Thank you guys for your inputs.
There is indeed no definite rules about what a successful game need to be.
I guess the important thing is that there is definitively a market for indie productions. People do buy games if there are fun, no matter how much money has been spent to create it.
I find this thought very encouraging.
I am also gonna check out Mystic and Zuma. It will give me, good examples of successfull indie productions.
Do you guys know any others indie titles that sold pretty well?
There is indeed no definite rules about what a successful game need to be.
I guess the important thing is that there is definitively a market for indie productions. People do buy games if there are fun, no matter how much money has been spent to create it.
I find this thought very encouraging.
I am also gonna check out Mystic and Zuma. It will give me, good examples of successfull indie productions.
Do you guys know any others indie titles that sold pretty well?