lets go 3D - once and for all -

BlitzMax Forums/BlitzMax Programming/lets go 3D - once and for all -

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thanks for all you posts, this will help greatly:
this morning i installed visual C# express 2005 and TV3D 6.2 on top of it, i must say, it's really nice, extreamly easy to work with it seems, even when there's a bug it helps out in a kind way.

i agree on winni, as a designer i like blitzMax much more, i don't like the .net frame work since you arr building appz for a runtime environment, it all takes up space you could use for let's say a good RPG game like ragnarok hehe. you see my point i guess, it's a feel thing stupied i guess.

I looked at the new XNA beta, seems to be rocking, but then, an information i have forgotten:
UNITY3D
if you don't know about this engine google it.
its a danish program , we are now using it at my old collage for game design, it's fast, easy to use and very nice to look at.

nice thing is, you could easy make a wrapper for bmax, since you can use javascript og C# to control the engine, down side is, it's only for MAC and will stay that way for some time, but i will try to push them a bit since they are locatede in my home towm :).

kind regards.:
mads