That or scale the camera the same way you would a 3d entity
scale the Z.
ScaleEntity Camera,1,.7,1
I think there is a code snippet in the archive to adjust
the camera view when you change the resolution of the
screen.
scale the Z.
ScaleEntity Camera,1,.7,1
I think there is a code snippet in the archive to adjust
the camera view when you change the resolution of the
screen.