Sounds like just the camera warping effect which can be resolved by (as deps said) changing the camera field of view with CameraZoom. Try 1.6 or 2.0 as a starting point.
Little/Large People Paradoxon
Blitz3D Forums/Blitz3D Programming/Little/Large People ParadoxonThe Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.