I'm pretty proud of Total Terrain 2, although I'd still love to make Total Terrain 3 from scratch... I'm also proud of Attack of the Baddies so far - but it's been a long time since I've had time to do anything on it and I have such big plans for it. I started a geo-mod engine for it which is going pretty well but until I win the lottery and don't have to go to work I can't see me progressing too fast with it. One day...
But my biggest achievement has been using Blitz in development of my film Ten Thousand Pictures of You - I made a program for putting together a pre-viz animatic, which I want to grow into a full featured filmmakers' toolkit, and all the way through postproduction I used it to batch process animation frames, and I made another piece of sotware to smooth out camera shake and pan and scan around the high-res images, which I also want to expand.
But my biggest achievement has been using Blitz in development of my film Ten Thousand Pictures of You - I made a program for putting together a pre-viz animatic, which I want to grow into a full featured filmmakers' toolkit, and all the way through postproduction I used it to batch process animation frames, and I made another piece of sotware to smooth out camera shake and pan and scan around the high-res images, which I also want to expand.