Boiled Sweets does Asteroids 3D

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Ah, so A & Z do work ... yeah, a starfield would improve the visual effect ... I honestly thought I was completely static ;)

Generally adding the velocity of the ship to the bullets themselves will resolve this kind of thing.

A quick solution would be to parent a pivot to the ship and rotate it local to the ship by a percentage of the amount that your ship is pitching & rolling, then fire the bullets at the point directly in front of this pivot. So if your pitch is increasing by 5 degrees per frame and your rolling at -10 degrees per frame, rotate the pivot by 2.5 degrees in pitch and -5 degrees in roll axis.

Make sense?

Stevie