Hehe, I just use the language that serves me best in whatever application I wish to create. Sometimes it's Blitz for its simplicity in dealing with graphics and sound media to design something ultra creative. Sometimes it's Visual Studio 6.0, because I'm designing something outside of the .NET structure (sometimes a program can be a pain in the butt in .NET). Other times, tho, I do use C# from VS 2005, just because there's nothing else to turn to at the time, and need a program to port into a Pocket PC or to design as a strong Windows program. Seems like for Linux or Mac programs, BlitzMax and C/C++ are my only options for those, depending on whatever it is. Right now, most of my focus is in Blitz 3D for Windows, and in screen savers.
Believe it or not, outside of gaming, I even saw some businesses here in the Cleveland area that still program in COBOL, like banks and financial institutions. Wish I knew why they didn't make any jumps to today's languages, but that's the corporate world for you.
Believe it or not, outside of gaming, I even saw some businesses here in the Cleveland area that still program in COBOL, like banks and financial institutions. Wish I knew why they didn't make any jumps to today's languages, but that's the corporate world for you.